#import <Foundation/Foundation.h>


@interface VividFlutterModel : NSObject

//: Properties here
@property (nonatomic, assign) CGFloat cable;

//: echoesFlourish
@property (nonatomic, assign) CGFloat dream;

//: blazeWhistleZenith
@property (nonatomic, strong) NSNumber *delight;

//: kingdom
@property (nonatomic, strong) NSArray *heatwave;

//: balanceThistle
@property (nonatomic, assign) BOOL tranquilUnwindLaughter;

@property (nonatomic, strong) NSDictionary *onward;

//: nirvanaHope
@property (nonatomic, strong) NSArray *luminary;

//: hope
@property (nonatomic, assign) BOOL resonate;

@property (nonatomic, assign, readonly) CGFloat nostalgicTranquilityCellHeight;


//: 随机方法
- (CGFloat)elusivehumbleSpiralBreeze:(NSString *)blazeXenophobe;

- (BOOL)heatwavetranquilityInspireNostalgia:(NSString *)glimmer;

- (void)zealquakeTangle:(NSString *)quiverHarbingerHeatwave;

- (void)zealotquest:(NSString *)motionPrismWhistle;

- (void)invinciblefractalBalloon:(NSString *)brillianceXenonLeapfrog;


@end